![]() L1 data cache: line size=64 bytes, size=32768 bytes, affinity=0xc, group=0 Multi core processor #1, efficiency class 0, 1 groups 元 unified cache: line size=64 bytes, size=8388608 bytes, affinity=0xff, group=0 L2 unified cache: line size=64 bytes, size=262144 bytes, affinity=0x3, group=0 L1 instruction cache: line size=64 bytes, size=32768 bytes, affinity=0x3, group=0 L1 data cache: line size=64 bytes, size=32768 bytes, affinity=0x3, group=0 Multi core processor #0, efficiency class 0, 1 groups Processor architecture: 圆4 (AMD or Intel) type 86/圆4 We have the same problem after 1:30 hour in game online.Īge of Empires II DE start at T16:26:23.088Zīuild config: Final Steam D3D11, built on WE-BuildBox-01, at T18:05:21 Haaaaaaaaaaaaa ! my nerf are broken !!! i’m in holiday and i cant play the game … pls help me Unable all windows protection -> nothing changeĭelete C:\Program Files (x86)\AOE URL Helper\AOEURLHelper.exe -> nothing changeĬhange language windows -> nothing change Uninstall all last windows update install since december -> nothing changeĬhange registry key HKEY_LOCAL_MACHINESOFTWAREMicrosoftWindows NTCurrentVersionWindowsLoadAppInit_DLLs -> nothing change Start programme from file -> nothing changeĮrase windows profile completly -> nothing change Reinstall the game without graphique pack -> nothing change Reinstall game completly -> nothing change I tried all i have see in internet forum, nothing work for me … I’m on Windows10 V19041X64 and my game is on steam 4 14:20:16.164 (UTC) CallContext::SetComplete - ExtendedError -16 for ExtensionDoExternalCallEvent. 4 14:20:16.164 (UTC) ExtensionDoExternalCallEvent - response was failure: -46 4 14:20:13.073 (UTC) XboxPlatform::SetPresence not successful: XboxLiveContext is null I have this error sometime too but i dont think is the probleme (all errors in log file): ![]() Since 2days my game aoe2 final edition crash with error 0xc0000005 when i start the game everytime
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